Thursday 17 September 2015

I'm still here!

Sorry for the lack of updates,  its been a bit of a busy time,

Anyway,  I have some bits and bobs of updates, firstly I have my Wave 2 from the Super Dungeon Explore Forgotten King kickstarter.  Why no Wave 1?  Because they messed up and haven't sent it yet,  I was going to wait until that arrived and do the whole lot in one go but thinking about it it may be better done in smaller sections.


Here's what I got in my box of wonder!  I couldn't afford to get everything from the KS so had to pick strategically,  I dropped things like the Deeproot Wolf Rider, Goro or the Stilt Town Zombies Warband, as they were the ones that (aesthetically) appealed to me the least.  I will get them in the end as I'm a bit of a completionist nutcase but I'll wait for them to hit retail first.

Emerald Valley Warband


I love the sculpts for Glimmerwing and the Silver Chevalier!  Plus the Chevalier fits my play style perfectly,  she's a wonderful little tank for defensive play.  I'm not a very aggressive player so being able to play defensively (something which hasn't really been an option in SDE until now) is nice.

The monster models are nice,  I think I like the boars more than the 'shrooms but at least they should be quick to paint!

Claws of the Wyrm Warband


Can I say straight off the bat, the Dragonblade  looks epic!  I think its the cape, but either way he's bar far one of my favourite sculpts in SDE to date.  The Kobolds are all decent sculpts, nothing amazing but a mounted enemy is a nice change of pace.

It will be nice to throw these in with the Base Set Kobolds to give them a bit of variety.  I think my group have gotten bored of fighting the basic guys.

Wym Claw Templar aka Ser Snapjaw


He's a brute of a model,  quite a bit chunkier than the armoured humans, even more so than the base sets Ironscales which had a nice presence to them.  The option to use him as either a hero or a Miniboss is nice, I like the idea of the Dark Heroes but it does now mean I'll need to get 2 copies of each as their colourings are slightly different so I will have to paint one in each colour.  Damn my OCD!

Kingdom Death's Twilight Night


Camera decided to focus on the box instead of the model...  Oh well.  As you can see I've started to paint this one, when a Survivor Candy & Cola appeared in the Kingom Death: Monster Kickstarter back in June 2013 it was almost inevitable that one of the Kingdom Death Models would make the leap to one of the Soda Pop lines and really it was never going to be any other than Alison, the Twilight Knight.  I'm glad she made the jump to SDE as opposed to Relic Knights though as I feel an RK version would have been too similar to the hard plastic version available through the KD:M Kickstarter.

Anyway, sorry, rambling a bit there.  The model is really good,  the pose works really well and conveys a sense of movement that can sometimes be lacking in the SDE stuff.  She'll get a full show once I've finished painting her, which should be soon.

Tabbybrook Mage


She's adorable!  Its a really cute sculpt and matches the artwork really well.  On the table she's a bit of a mixed bag from what I can tell off her card. She's got some good ranged magic abilities but you'll want to get defensive gear on her ASAP or she'll go down far too easily.

I suspect she was designed to give a second Ember Mage to a group that really wanted to focus on ranged damage, and she sortof works but lacks the Ember Mage's devastating AOE attacks. But she's a cutie so we can give her a bit of leeway! 

Von Drakk Manor/Ghosthouse Tiles


More variety in tiles is always good, and its been something we've been asking for since the Caverns of Roxxor expansion.  I like the redesign of the tiles, areas of difficult terrain now have little symbols to make them easier to spot and other tile effects similarly have a small icon in the corner of the square they effect.  I'll be glad when I have the standard Forgotten King tiles too as it will give my group some nice variety of dungeons to raid.

It also comes with a batch of Rattlebones, which is cool. Can never have too many mindless undead minions.


Overall I'm happy with what I've got.  There's a few bent swords/spears but its nothing a hairdryer and some ice water wont fix.  The sculpts are clean, mould lines are minimal, and they've been put together pretty well (unlike the Cavern of Roxxor which I had to prise apart and put back together).  All in all if your into SDE and missed the Kickstarter, I'd say these are worth getting.  I'll save a review of the new rules for new players until I actually have them in hand.


Kingom Death: Pinups of Death Box

I've always liked the Kingdom Death stuff (well, apart from the Wetnurse, that shit gives me nightmares), but I always seem to miss the limited runs of resin models they do.  Which is a shame because then they end up going for silly money on Ebay.  So as I mentioned above I got in on the Kickstarter (for far more than I could really justify too) and as we're still waiting for the rewards to ship I figured that I would pick up the Pinups of Death box.

The Pinups, for those of you that don't know are some of Kingdom Deaths more iconic (and less wierd) models.  There was a massive hoohaa at the time of the KS as to weather the designs are sexist and objectifying, and I'm not going to bring that here, I personally don't have a problem with them and thats that.

The Pinups box is a collectors set of hard plastic versions of the previously released resin pinups.  I was a little worried (having seen how the Relic Knights hard plastic went) that alot of the soft details would be lost, especially as they are not big models.

The set comes in a nice little presentation box, I'm honestly not sure what use this will be once the models are built but I'm somewhat loathe to throw it  away.


Everything neatly packed.  Envelope looks ominous...


The envelope contains some small art cards, a thank you card from Adam, the creator of Kingdom Death,  And a special Item and Scenario for the upcoming KD:M which effectively swaps your characters gender... interesting, sorta.








Here's a few random sprue shots to give you an idea of the detail.  Its all really crisp and ever the fine details have transferred well over to plastic.  I'll give each of the models a full review as I build them but they all look really good and should be a pleasure to build.

Squats

I haven't forgotten my other pet projects.  After much deliberation on just what I was going to do about equipment for the little guys my command squad is nearing completion.  The Lascarbine ones need new hands greenstuffing and some bits of extra equipment but I'm happy with where they are.






There's only the Vox Operator with the hammer who I've still got some reservations about, and if I'm honest I'm not entirely sure what it is about the model that isn't sitting right.  Any suggestions?

Thats all for today.  Until next time!




Tuesday 4 August 2015

The Battle for the Emperor's Soul!


Real life sucks.  Let me get that out there.  It really, really sucks.  It has been interfering with my hobby time so much recently it’s just not funny anymore.  There’s a Cards Against Humanity card that sums it up perfectly but I didn’t have the time to search through the base set and five expansions worth of cards to find it so you’ll just have to trust me…


Haha, yeah, sure I do...
 

Another thing you should know is that I grasshop, between projects, conversations, anything really where I can have multiple chains of thought going on at the same time.  I’ve heard it called Project ADHD too but I prefer Grasshopping.  So, real life got in the way and subsequently I failed to meet the deadline for the ETL,  which is a shame, but ultimately was unavoidable.  My Mechanicum will be finished soon but I’ve decided to have a short break from 30k to finish up a project I started a long time ago…

I always like the idea of Inquisitor as a game, but at the time it was being released, 2000? 2001? Ish, I wasn’t really in a position to get into it being about 13/14 at the time. And then it died.  And that was kinda that for a while, it stopped getting any official support and I’ll be honest I somewhat forgot about it.  It wasn’t until a few years ago when a friend was talking about new games to play and we talked about Mordhiem and Necromunda but as a Codex: Daemonhunters (gives an idea how long ago it was) player he wanted to run his Inquisitor in a Necromunda setting, and something went *ping* in the back of my head.

We never did get round to playing…

But, I did start working on models for it.  Which then led on to working on models I had no intention of using but wanted to do just for giggles, and to fill out backstories, maybe use as NPC, whatever,  I’d started to see a few Inq28 threads show up on forums and a lot of the conversions were insane.  I mean, I like converting but I know I’m nowhere near as good as some of the guys doing Inq28 over at Ammo Bunker.
 
I'm still undecided whether to run and Inq28 campaign or a big Inquisimunda one. 

So, enough rambling, here are my first forays into Inq28,  the first group is the start of the warband I intended to use.
 
First up, Lady Inquisitrix Miriya Auris, still PIP but so very nearly finished:
 
A fairly young Inquisitrix only some 30 years into her position but has already made an name for herself amongst her peers.  She is seen as rash and impulsive which many attribute to her, relative, youth but broadly speaking her results have been satifactory enough to justify her means.
 
 
 
The rest of her current warband don't have names yet, but I'll be coming up with them as I work on them so will post it when they're done. Their all variously WIP/PIP
 
Enforcer & Mastiff

Cullexus Assasin


Soldier

Chrono Gladiator

Sister Repentia

Techpriest

 
The second warband I wanted to was a Radical inquisitor,  his backgrounds not fleshed out yet but he is to be Miriya's master, or was at least, and she has a bit of a personal crusade going to hunt him down.
 

Inquisitor


Mutie Soldier


Daemonhost

Deathcult assasin.  Not terribly happy with the swords so might swap for something a little more elegant.
 
 
And finally, there will be a Deathwatch Kill Team knocking about, jsut to put the frightners on the any players who come up against them,  the first member will be...
 
 

Brother blurryioso of the Craptography Chapter...
 
My camera somewhat failed me on him.  He will be a Fleshtearers Apothecary,  still a fair bit of GSing to do but I'm liking him so far,  he came out just as imposing as I wanted him to!

 
 
 I've got a ton of bits and ideas so both warbands will be expanding (hopefully) rapidly over the next month or two before I go back in time to the world of 30k.
 
Speaking of which I finished my first Squat to see how I liked the paintscheme,  and here he is:
 


 
 
First of 3 in a Medicae detachment :)
 
 
Until next time
 

Tuesday 30 June 2015

Vow Complete, Second Vow & reinforcements

It’s been a busy couple of weeks. Both in terms of hobby stuff and real life.  I won’t bore you with details of non-hobby related stuff but I will bring you up to speed on my progress hobby wise.

 First up, I finished my first vow for E Tenebrae Lux!  Those Volkites were a bit of a slog admittedly but I’m glad their done now!  Here’s the pics

 
 


 
 
You can see the Spartan in the background but I couldn’t get a decent picture of it at the time but you get the idea.  I’ve since noticed bits on some that need touching up (Chest skull on the Moritat and base rims on the Volkites for a start) but overall I’m happy with how they turned out.

So that leads me into vow number 2! Quoted from my B&C post

 I Rolltonotdie rise a second time to the challenge of E TENEBRAE LUX and vow to complete

 6 Thallax Battle Automata with 2x Phased Plasma Fusils 285pts

6 Thallax Battle Automata with 2x Photon Thruster 305pts

2 Castellax Battle Automata with Mauler Bolt Cannons 170pts

1 Thanatar Siege Automata with Enhanced Targeting Array & Paragon of Metal 290pts

for a total value of 1050 points  from the age of darkness army lists on or before August 1st, 2015. Success will bring eternal glory to the IV Legion and failure will doom me to bear the Badge of the Oathbreaker until the year-end!

Onwards! To Victory!

Now following that I had to change my vow slightly as I realised one of the Castellax I bought was distinctly Multimelta/Powerblade flavoured… should have checked that first really!  But anyhow here’s how they look as well as early WIP test paints on a Thallax and the Thanatar.

 
 


 
So that should keep me busy for a little while…

 In other news I’ve been working on something to reinforce my Iron Warriors and on a Militia list from Tempest.

First up, it was my birthday last week and my family was kind enough to gift me with a Deredeo Dreadnought.  I’ve got him mostly together I’m just working on a Atomantic Pavaise for his secondary armament, as you’ll see in the second pic I’ve started with a console from a drop pod and I’m starting to feed some cabling out of it,  I’ll be doing some small emitter plates on the front of the chassis once I decide how I want them to look.  I swapped the head out for a spare MkIV Iron Warriors dreadnought head I had knocking around (you know, as you do)but other than  that he’s pretty standard for now.  I’m thinking of adding some reinforced armour to the legs and chassis (similar to my ETL Contemptor), what do you think?
 

 
 

Now, the Militia list.  I really like the list, it’s so versatile it just gives you the opportunity to go wild with conversions.  So naturally I’ve gravitated towards a fully converted army, because I like to make life difficult.

Welcome to the fray the  603rd Mødherne Brotherhood! Led by their Warlord (Counts as Force Commander) Harek Stálmund! (still WIP obviously)
 
 
 

Yep, I’m doing Squats.  Survivors of the Dark Age and Abhuman Helots make perfect, Toughness 4, 3+ Save (with carapace armour) little stunties!   

I’ve always liked the Squats as an idea, but I agree with GW’s line that the race as a whole had failed to do the archetype justice and (especially as 40k has got even Grimdarker since) they didn’t really fit the setting. 

That said I do think there is a place for space dwarves in the ‘verse.  I’m in the process of trying to rewrite the Squat fluff to move them from somewhat flamboyant space Viking bikers to the resolute mining colony survivors of the Dark Age they were meant to be.  More on that in later posts.

 I took some inspiration, and in a couple of cases downright stole some ideas from the amazing work of the Brotherhood of Steel over at Iron Sleet, and they say imitation is the sincerest form of flattery so hopefully he won’t be too offended!  Honestly, check them out, they do some awesome stuff over there!


I’m working on two units at the moment, both based (loosely) around the Ironbreaker/Irondrakes box, both are still very much WIP so forgive the roughness.  The first is my Platoon Commander  using the Ironbreaker bodies and Tempestus Scion arms: 

 
The second is a unit of Ogryns, again using the Ironbreaker body but combined with a modified Centurion to make Exo Armour!  I’ve tried to copy they Iron Sleet pattern for this, I’ve made a few faux pars on this one but its all a learning curve so I’m sure they’ll get easier as I do more.

 




So that’s the first of a unit of 3 (for now), armed with a Hammerdrill (Close Combat Weapon), Heavy Breach Rifle (Heavy Bolter) and Exo Armour Suit (Carapace Armour but provenance makes it a 3+).

I’ll be working on the other two over the next few days.

Until next time…